Introduction In the aerospace industry, there are two ways to collecting data: ModSim (modeling and simulation) or physical experiments. As discussed in previous articles, it can be very expensive in time and resources to design and execute a large experiment; to...
Introduction Our blog post on synthetic scene generation discussed the power of modeling realistic objects like terrain and vehicles, applying material attribution, using the objects within a scene to simulate physics of a highly specific scenario. A second blog...
Introduction Although not explicitly discussed, a previous blog on detonation modeling made use of multiple software packages to explore optical effects manifested by the strong pressure (P) and temperature (T) profiles of explosion shockwaves. Specifically, the...
Introduction The field of Optics is very old. Although many of today’s widely used optical devices (ex. glasses, interferometers, cameras, etc.) seem to have reached their final stage of evolution, a keen eye for details quickly illustrates this is not the...
Introduction From the earliest days of the universe, massive explosions have been rsponsible for the chaotic separation of structured materials. During the explosion process, shockwaves (or shock shells) are formed due to gradients in pressure and heat released...